miria (she/her)

GM (mostly Call of Cthulhu)

  • 2 Posts
  • 17 Comments
Joined 7 months ago
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Cake day: June 9th, 2024

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  • I’m a beginner (played before but getting back into the game)

    They either seem really minor (Vial of Blood ime) or run defining (Eye of Newt was great on Assassin)

    Alchemy was a pretty intimidating system to get into, but Trinkets, because they’re self contained and seemed to promise a minor effect, were a fun, low resource cost way to experiment.

    I usually just make whatever seems fun and discard it if it proves harmful or if I need the inventory space. Upgrading them doesn’t seem worth it, but I dump excess energy into them if I have redundant consumables in the Caves.

    I love the fact that they can be discarded when needed, so their effects could totally be made riskier imo, but that could make them tedious to manage.

    My current run has a +3 Exotic Crystals, which I took because I’m less familiar with exotic pops, and while I didn’t like what I was getting, I kept it because I knew I could throw it away if I got low on regular stuff. This led to a fun encounter where I got surrounded, and popped a Purity potion followed by a Corrosion potion. I would never have made a Corrosion pot, but now I have a good reason to thanks to the Trinket :)


  • I use vi-keys as well and agree with this.

    I play DCSS a lot and miss autoexplore more than Shift move, but that wouldn’t be enough to get me to play with keyboard in SHPD.

    To add to this, the autorepeat causes a tiny bit of delay when moving (I think it registers a move on key release rather than press?), and there don’t seem to be keyboard shortcuts within menus (at least for item interaction).

    Touchscreen/Mouse works well enough and it feels novel since most roguelikes don’t implement them.







  • Good purchases imo. The WRM 21 is my main!

    They’re also both very different cubes: The WRM is fairly flexible and the Super RS3M (v1) is quite blocky (It also has weak magnets). Dunno about the other Super RS3Ms (v2, v5).

    Note that the Super v1 is very different from the RS3M 2020. I’ve never tried one, but from what I’ve heard the 2020 should be somewhere in between the 2.


  • The WRM 2021, WRM Maglev or Tornado v3 are great because you can adjust the strength of their magnets.
    Any other WR M and most other cubes have really strong magnets and don’t have adjustment features at all.
    You wouldn’t wanna be stuck with a cube that’s hard to turn.

    Adjustable magnets can have an annoying clicking sound though.

    I’ve heard the RS3M 2020 (that zarxrax recommended) has weak magnets, which is great. They won’t click and annoy you and if you wanna try out stronger magnets, you can buy additional magnets and add them in (very easy).