- cross-posted to:
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- cross-posted to:
- [email protected]
cross-posted from: https://lemmy.world/post/2933013
Minecraft Indev version had a feature called “isometric screenshots” which took an isometric screenshot of your world. Because the world wasn’t infinite at that time, it took the screenshots easily. It still can be done in modern minecraft hovewer, with some plugins.
Worlds are still not infinite just very very large.
I know but notch himself called them “infinite” which is why I worded it like that. And they are practically infinite so does it matter enough to comment about it?
Yes. They are not infinite.
You just love to be a smartass do you CookieJarObserver?
Why make wrong statements that are physically impossible?
I just used the official wording written by notch.
Ok, still objectively wrong…
Does it matter?
Does it not?
Its not a physical world, so how would it be physically impossible?
What? It runs on a PC the pc is bound to the laws of physics, something being infinite inside a PC would require infinite storage space, do you have that?
You can just use some kind of programattic generation to make an infinite world.
No. Literally not. You can theoretically generate a infinite amount of “world” but you will never be able to save it, open it or run it, because running a infinite code, needs infinite RAM, disk space and CPU Power and Energy. Its literally impossible.
Because this is how normal people refer to the current world generation. It’s not infinite, but it’s near enough from our perspective that it may as well be.
Technically, yes. However, for all intents and purposes, Minecraft worlds are functionally infinite.
Literally nothing in computers is infinite, there are a finite number of bita
Exactly. Also there is still a world border.
The figure I’ve heard quoted is 8 x the surface area of the actual Earth.
And my frames drop to single digits when I try to render 10 chunk distances. 😵💫
I think its bigger theoretically but the limit you reach faster is your disk space.
And yeah… Same lol