Eris235 [undecided]

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Joined 4 years ago
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Cake day: December 17th, 2020

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  • I think its about intent. While the DF devs could spend more effort on keeping players from being maniacs, it still doesn’t seem like the want the players to be terrible to children. In fact, some of the worst stuff (danger rooms as child abuse training zones, and mermaid bone farms), were specifically targeted in patches to no longer be ‘good’ strategies.

    As opposed to a lot of other games, who’s inclusion of ‘punching children’ seems like they’re doing it to be ‘edgy and subversive’. And the ‘child snatching’ thing is just classic fairy tale, and also would be a real danger if you’re living in the wilderness around predator animals.





  • I enjoyed minecraft, but its not a game I feel like I want to return to. Like, I played hundreds of hours of it a decade ago in college, so I do like the game.

    But my brother in law set up a server for us to play again during the pandemic, and despite all the new stuff, I just hate the feeling of doing the grind all over again, and just can’t really get into it. I already spent a buncha effort building a buncha stuff, it just feels like work to do all that again. So I stick around to hang with people, but usually play other games.


  • Was she Lutheran? It is a belief that some Christians have, that afaik is associated most with Lutherans, that everyone goes to heaven now, since jesus has taken on all sin. (though, I think the general official Lutheran position is everyone who accepts christ goes to heaven, which imo is much funnier, since it says that jesus gets to go to heaven but not, say, the jews he killed).

    Regardless, imo Christian afterlife beliefs are super fucked up, but that idea of universalism, that everyone goes to heaven, is the one that makes most sense to me. It always seems weird to me that people insist jesus is all about forgiveness, but also he will condemn for to eternal hellfire if you say he isn’t real (or kiss boys or whatever else is in vogue to be considered sinful).



  • If you want something giant to occupy you for a year or more, I love gloomhaven, and its sequels. Jaw of the Lion is the ‘pared down’ version that’s a good starting point, both for being more accessable and substantially cheaper. Frosthaven is the newest full game, and it is huge, to the point of maybe being too large, but me and my partner are into it. All of this is very RPG-like.

    Sherlock Holmes: Consulting Detective is fun, very much a ‘try to solve cases like sherlock holmes’ game, so its pretty focused on those type of logic puzzles based on tracking the details of the case, but there’s a boardgame-y time managment aspect to it for how you go about collecting clues and interviewing people.

    For more of a ‘classic boardgame’ in terms of just being single session, Spirit Island is great. Theme is being the spirits of an island, in tune with the natives, fighting off colonial empires coming to colonize the island, so that’s sick.

    All of these are fully co-op.