🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 9 days agoAnons make the worst game eversh.itjust.worksimagemessage-square222fedilinkarrow-up1539arrow-down112
arrow-up1527arrow-down1imageAnons make the worst game eversh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 9 days agomessage-square222fedilink
minus-squaresnooggums@lemmy.worldlinkfedilinkEnglisharrow-up56·9 days agoPointless inventory management and crafting.
minus-squareadarza@lemmy.calinkfedilinkEnglisharrow-up40·9 days agoinventory expansion slots only available for purchase rent with real money.
minus-squarebob_lemon@feddit.orglinkfedilinkarrow-up20·edit-29 days agoInventory is limited by item weight. Discarding items requires 3+ button presses (per item)
minus-squaretaladar@sh.itjust.workslinkfedilinkarrow-up11·8 days agoAnd then they just drop on the ground in front of you and are immediately picked up again as you move the slightest bit.
minus-squareprole@sh.itjust.workslinkfedilinkEnglisharrow-up6·8 days agoUgh I hate games with weighted inventory. I like how From Software does it with Souls and Elden Ring, how it measures the weight of what you currently have equipped, and affects how fast you run/roll/etc. Very intuitive, and you don’t get punished for picking up too many items.
Pointless inventory management and crafting.
inventory expansion slots only available for
purchaserent with real money.pay to win gacha/lootbox mechanics
“Losing the 50/50”
Inventory is limited by item weight.
Discarding items requires 3+ button presses (per item)
And then they just drop on the ground in front of you and are immediately picked up again as you move the slightest bit.
Ugh I hate games with weighted inventory.
I like how From Software does it with Souls and Elden Ring, how it measures the weight of what you currently have equipped, and affects how fast you run/roll/etc. Very intuitive, and you don’t get punished for picking up too many items.