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- cross-posted to:
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It is genuinely hard to describe just how bad this is. I did the best job I could of my own review over on the official Age of Empires forums. Its worst sin is probably the simple fact that it barely even feels like a game where you make choices. You just click what it tells you to do.
It’s telling that they don’t have an official subforum for this game, although there is one for AoE1, 2, 3, and 4, and Age of Mythology.
QQ moar
What self-respecting RTS and/or AoE fan plays this kind of stuff on mobile anyway?
Barely anything good ever comes from these kind of mobile games, or any mobile games in general for that matter.
This kind of stuff? None. It’s shockingly bad.
But a real Age of Empires game? Hells yes. This was announced not long after the AoE2 and AoE4 ports to console & controller had shown to be successful (at least critically—no idea how they’re doing commercially). So I thought that they had cracked a way to do satisfying RTS gameplay on a mobile device. It’d be great to be able to play a quick Skirmish on the bus, or while spending time away from home without my computer.
So when a few aoe creators showed previews of the game back in February this year, I was rather surprised and very disappointed to see that the game has absolutely zero resemblance to an Age game. That the worst fears of it being a shitty rip-off were completely true. Thanks to those previews, I was not surprised on release this week—though the extent of just how bad even the narrative side of this is was still overwhelming.
Are we pretending that Age of Empires Online never existed?
I don’t think so, why? I only played it very briefly, but I thought it had a small but happy fanbase still playing on third-party servers.