• magic_lobster_party@kbin.run
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    5 months ago

    GTA 3 has a silent protagonist and most of the dialogue takes place in mission cutscenes. It’s a very simplistic game in comparison to GTA 4.

    If you’re after a grounded experience with characters that feel real, then yes it paid off.

    • themeatbridge@lemmy.world
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      5 months ago

      There were also two full GTA games between GTA III and IV. Vice City and San Andreas both built on the successes of the previous games and built out the universe of characters and locations. I’d be curious to see the script lengths for those, too, but the differences might not be that dramatic.

          • bolexforsoup@lemmy.blahaj.zone
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            5 months ago

            Yeah with graphics quality somewhere between PS1 and PS2 and smaller maps, but decently fleshed out stories nonetheless. I believe all or at least most of them were designed for PSP. I did Liberty City stories, it was fun for the time 🤷‍♂️

            • Granixo@feddit.cl
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              5 months ago

              They were at San Andreas level of graphics really (exept maybe animations).

              And while the story in LCS is pretty lackluster, at least the game was still fun and introduced online multiplayer.

    • Buffalox@lemmy.world
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      5 months ago

      I was thinking more which had the better gameplay. All else is fluff around that IMO.
      Diablo II for instance had very minor story and dialogue, but is an all time classic.

      • li10@feddit.uk
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        5 months ago

        Why you asking if the larger script made the gameplay better 😆

        It depends what you want from a game. It’s okay to like a game primarily for story or primarily gameplay, both are valid.

        GTA IV had both, but imo its gameplay is a little bit dated these days. I know people still love the gameplay loop in GTA V, but personally I’m basically done with it.