• @Aussiemandeus
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      27 months ago

      No that’s no good either, then castle comes to check

      • @Aussiemandeus
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        7 months ago

        Hang on im still onto it.

        New plan

        Bc6

        Rb1 checking king

        Kd2

        Rb2 checking King

        Kc1

        Rook must leave or be taken. Anywhere doesnt matter.

        Qg2 checkmate

            • @Squareeyed
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              17 months ago

              Bc6, Rb1, Ke2, RxH1, BxH1, Pg2, Nf4, Kg3/h4, Nxg2. That’s as far as I’ve gotten

                • @Squareeyed
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                  37 months ago

                  Got a modification on it. I think it works…

                  Bc6, Rb1, Ke2, Rxh1, Bg2+,Kxg2,Nf4+,Kg1,Ke1,Pg2,Ke2#

                  ? I dunno if my logic is right, but pretty sure that might be it, been fiddling moves for a while…

                  • @Aussiemandeus
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                    17 months ago

                    Yeah that’s the same answer i got.

                    I think that’s the best way. But I’m by no means an expert

          • @Aussiemandeus
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            edit-2
            7 months ago
            1. Bc6 Rb1+

            2. Ke2 Rxh1

            3.Bg2+ Kxg2

            4.NF4+ Kg1

            5.Ne1 G2

            Hows that

            6.Ne2#

            Edit K for knight to N

      • @[email protected]
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        7 months ago

        After which horsie nom noms castle, checks king and black is generally speaking fucked. But that doesn’t seem as neat as what they’re looking for here.