I can think of grabbed, hidden, undetected, and concealed, and of course recovery checks when you’re dying, with its weird rule where it’s a flat check but not a set DC.
What else calls for a flat check?
I can think of grabbed, hidden, undetected, and concealed, and of course recovery checks when you’re dying, with its weird rule where it’s a flat check but not a set DC.
What else calls for a flat check?
Persistent damage, which is another one that is a bit odd in that it’s flat, but you can modify the DC.