Mostly flavor, but some mechanical. You won’t be casting wish in combat any more.
From the Ritual entry on AON (emphasis mine to highlight the changes from Wish as a spell):
A ritual is an esoteric and complex spell that anyone can cast. It takes much longer to cast a ritual than a normal spell, but rituals can have more powerful effects.
When you take charge of a ritual, you are its primary caster, and others assisting you are secondary casters. You can be a primary caster for a ritual even if you can’t cast spells. You must know the ritual, and the ritual’s spell level can be no higher than half your level rounded up. You must also have the required proficiency rank in the skill used for the ritual’s primary check (see Checks below), and as the primary caster, you must attempt this skill check to determine the ritual’s effects. The primary skill check determines the tradition. Rituals do not require spell slots to cast. You can heighten a ritual up to half your level rounded up, decided when the ritual is initiated. A ritual always takes at least 1 hour to perform, and often longer. While a ritual is a downtime activity, it’s possible—albeit risky—to perform a ritual during exploration with enough uninterrupted time. A ritual’s casting time is usually listed in days. Each day of casting requires 8 hours of participation in the ritual from all casters, with breaks during multiday rituals to allow rest. One caster can continue a multiday ritual, usually with some light chanting or meditation, while the other casters rest. All rituals require material, somatic, and verbal components throughout their casting time.
Considering that Wish is supposed to be the end-all-be-all of spells, it makes sense that it would be a ritual rather than just a quick “wave my hands and say mumbo jumbo” cast as an afterthought. It now takes at least an hour, requires gathering other spell casters, multiple checks, and it fits the description of a ritual in that it can have more powerful effects than a normal spell.
Edit to add: I may have misunderstood your question. The adjustment I was referring too was the change from a spell to a ritual, not that rituals had been adjusted.
Paizo originally wanted to get rid of ability scores and just use modifiers with 2nd Edition, but they were afraid of a D&D 4th Edition schism happening and didn’t make the change when they were releasing it. Now they have the perfect opportunity to make the shift without angering the playerbase.
What I have heard is that they haven’t quite finished working out how the change from attributes to modifiers will be implemented, but it is something being handled with the official changes of the remaster. What they have said so far is that we will still have the ability to raise ability modifiers above 18, we just don’t know how it will work yet.
Honestly, I think that makes more sense now that Paizo has proposed the adjustment.
In addition to what @[email protected] said, we also have [email protected] and [email protected] that I’m hoping will be more geared towards GMs rather than players.
Possibly. I am out of town at the moment but should be back Saturday and can look into it sometime on Sunday.
Yes, #P1e General Discussion is probably the best place. I wanted to simplify the number of communities we had, so I consolidated some of the PF1e into General. If demand for 1e subjects comes up I’m totally happy to create specific communities for it.
The URL field is for if there is a link you want attached to your post. I.e I want to post to start a discussion about a Paizo announcement on their website, I can put the URL to the announcement in that field and then my comments to start the discussion about it, and users will have a direct link to the referenced Paizo post. It’s optional, though, you can create what is considered a text only post that is just for discussion of you want.
I am now. I need to set up a feed that lets me know when new releases come out.
Normally I run PFS at our local lodge, so not that interesting.
I am working on getting Foundry set up to run Beginner Box -> Troubles in Otari -> The Slithering, with some quests and bounties thrown in randomly with an old group that all moved to different regions. I want to follow that up with Abomination Vaults (new characters), and then possibly do something homebrew. I’m starting a masters program in the fall, so pre-built stuff, rather than homebrew is probably what I have to stick with while I juggle school and work.
I want to use the official adventures to work on my improve, storytelling, voices, etc., so that when I do have the bandwidth to build a homebrew campaign, I’m already well practiced at those skills.
The Pathfinder Society will automatically take care of this for you during your downtime. You can see the rules on it in the Organized Play Guide.
The Pathfinder Society takes care of its members by removing most ongoing nonpermanent negative conditions and repairing agents’ damaged gear to the condition it was in at the start of the scenario.
The following conditions are not automatically removed and must be cleared from the character before the end of the adventure or the character ceases to be available for organized play:
- Death
- Permanent negative effects, including polymorph or petrification
- Curses
Note that repairing damaged gear does not include resupplying consumables such as ammunition, potions, or talismans.
That’s a great idea. I had thought about posting in one of their announcement posts, but messaging them directly might be a better route.
I think the closest thing that exists currently in PF2e official APs would be Blood Lords. I haven’t played it, so I don’t know how close to gothic horror it is, but it’s the only really undead-themed one out right now.
There is also Malevolence and Night of the Grey Death, which are both horror themed. Based on the descriptions, Malevolence is more haunted house themed and Grey Death is more culty-themed. I haven’t played either of these as well.
You might also look at the case files in Dark Archives; while not a full blown adventure path, they do hit on more of that Cthulu-esque dark fantasy.
Thank you for joining; happy to have you here and happy to be able to provide something back to an awesome community.
Yeah, fitting into buildings and dungeons was my first thought. Having the extra reach is going to be balanced pretty well with either carrying around shrink potions or always dealing with squeeze mechanics.
So I checked out Calckey this morning and it looks really nice. I’ll add both to my list of projects.
I could put up a Matrix, I’m not sure when I’ll get to work on it, and I have some cleanup work I need to do on this instance, but I might be able to look at it on Monday.
For Mastodon/Clackey, I use Mastodon for my other fediverse account, which is more public facing and doesn’t have anything TTRPG related (all connected to this account), so I wasn’t thinking about setting it up, but I might consider putting one up, sometime after the Matrix instance goes up.
Glad to have you as part of the community!
I’ve recently started a battle oracle in PFS, but that really seems like the only one that is viable. Ancestor sounds really cool, but the idea of having to roll flat checks every time I do something seems incredibly burdensome to the table. Many of the others also make me feel like they would impact the fun of other players as well.
I actually generally run in person with a hardcopy of the PDF. I was considering making the switch to a tablet of some sort, but wanted something that I could mark up and make notes in the margins. That does make me think that I would probably lose my color-coding highlighting.
Normally I would say that it would be up to the community and make a post about it (I’m not trying to be a dictator) to let the people who use this community decide.
However, in reviewing the modlogs and talking to a couple of other admins/mods that I know, the behavior of at least a portion of their members does not fit the rules of this community, nor does it align with the views of Paizo, so it is blocked moving forward.
I am happy and available to discuss this decision if anyone has comments, questions, concerns, or complaints.
ETA: I did review the reports and another mod had resolved them before I saw them; just wanted to make it known that I am watching those, even if I can’t be around to handle them all the time (shameless plug for looking for mods advertisement).
Yep, we have had some issues recently (some exacerbated because I have been travelling and dealing with a sick toddler), but I’ve recently made a few changes on the server and hopefully this helps.
Edit to add: I’ll pin a post later today giving an update on what’s going on.