nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 hours agoStar Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizenconinsider-gaming.comexternal-linkmessage-square24fedilinkarrow-up140arrow-down10
arrow-up140arrow-down1external-linkStar Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizenconinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 hours agomessage-square24fedilink
minus-squareryannathanslinkfedilinkEnglisharrow-up3arrow-down13·4 hours agoCrunches are regular and common in game dev. The difference here is star citizen devs are well compensated and given time in lieu
minus-squarefibojoly@sh.itjust.workslinkfedilinkEnglisharrow-up20·edit-24 hours ago Crunches are regular and common … and that’s not good and needs to change. You forgot to write the important part.
minus-squareNighed@feddit.uklinkfedilinkEnglisharrow-up3·2 hours agoDoes it confirm they are getting TOIL in the article? (It’s not loading for me)
minus-squarefarcaller@fstab.shlinkfedilinkEnglisharrow-up3·3 hours ago given time in lieu after squadron 42 ships*
Crunches are regular and common in game dev. The difference here is star citizen devs are well compensated and given time in lieu
… and that’s not good and needs to change. You forgot to write the important part.
Does it confirm they are getting TOIL in the article? (It’s not loading for me)
Yes
after squadron 42 ships*