You might be interested in git-annex (see the Bob use case).
It has file tracking so you can - for example - “ask” a repository at drive A where some file is, and git-annex can tell you it’s on drives C and D.
git-annex can also enforce rules like: “always have at least 3 copies of file X, and any drive will do”; “have one copy of every file at the drives in my house, and have another at the drives in my parents’ house”; or “if a file is really big, don’t store it on certain drives”.
I have for the past half year. I don’t have numbers, but rolling with the NVK vulkan driver (context for the unaware [1]) on mesa’s main branch gets me somewhere around half the proprietary driver’s performance on average, and can be accompanied with stutters if it is a heavy bottleneck (turning down the resolution is an easy way out). Most games I’ve tried are runnable now.
It sounds like you’re looking for more performance with this post though, so you’re likely not going to see improvements taking this route. I would still suggest giving it a try for people that are able and can tolerate the sacrifice. It’s good enough for me (and better in the wayland case) that I rarely swap to the proprietary driver anymore.
Mesa has a tracker issue for games on NVK [2] [3] with reports about game statuses and issues from the past 5 months. It includes playable and unplayable games for those interested in gauging its usability.
Also, for the record, NVK is no longer considered experimental as of mesa 24.1 (May of this year) [4].
[1] https://www.collabora.com/news-and-blog/news-and-events/nvk-has-landed.html
[2] https://docs.google.com/spreadsheets/d/1RuHD3Z_nBKCp618HHC5I9hOu0lqCoFYwQ4FM69M-Ajg/edit?gid=469568508#gid=469568508
[3] https://gitlab.freedesktop.org/mesa/mesa/-/issues/11066
[4] https://www.collabora.com/news-and-blog/news-and-events/nvk-is-now-ready-for-prime-time.html