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Joined 1 year ago
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Cake day: June 25th, 2023

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  • We need more than this.

    We need a way to make sure that the internet can’t be owned, physically.

    We need some kind of easy to use and fast and robust open source alternate internet that we can all use.

    Something that somehow costs nothing to run, that has enough storage and bandwidth for everyone and everything.

    Something that has interoperability built in. Every platform should confirm to openid or openauth or activitypub or something like that.

    And you know what? we have the technology!

    We all have spare devices lying around. Old PC’s, old laptops, old phones - they could all be running some kind of node in a distributed platform of some kind of open source AWS equivalent, and let anyone host anything and post anything without getting ad-raped or data stolen.

    It’s a pipe dream of mine, and I’m sure others… but with a will and a movement we could just take it all back, all at once.



  • Auto scaling NPCs to your level is such a shitty and lazy solution to difficulty scaling. I’m so sick of it.

    Why can’t they do an escalation system like the cops instead for each gang? The longer you aggravate them on their turf the heavier the guys are they send out. Much more realistic, and if you are getting your ass kicked you just scoot over to some other gangs turf.





  • This is the biggest design flaw of lemmy.

    Instances should host separate content, and aggregation of separate instances should be up the client.

    Instead we got the worst of all worlds. It means that lemmy can never truly scale performance wise or survive legal wise.

    Hopefully they solve it in some way, but I don’t see how unless they do the above and totally remove cross instance caching



  • You can still detect that stuff on the server. It’s all about will and competence. The real reason is anticheat allows easy surveillance. The Ven diagram of people with Tencent anticheat and essential IT personnel overlaps a lot. This is a big problem talked about but not solved in sec ops.

    Detecting the angle, acceleration and speed at multiple points of a shot in an fps is trivial, and developing a check to see if it’s human movement or computer movement is easy after that.

    Aimbots are easy too. Is the camera following someone without having vision? Oh no aimbot. A bit more complex than that… But not by much.

    It’s easy enough to do it right, but then you don’t get that sweet sweet surveillance