As I understand it, part of the issue on kbin is that the default federation threads value is too low for large sized instances.
I gather this will improve over time.
As I understand it, part of the issue on kbin is that the default federation threads value is too low for large sized instances.
I gather this will improve over time.
As the name suggests - patient gamers.
Mostly it’s for discussing games that came out a while ago that you’re just now getting around to. You get the benefit of the bugs largely having been fixed and being able to get the game for a much lower price than what it released at.
It’s also quite liberating getting to explore some real gems without having your perception distorted by the hype-train.
Welcome.
Based on the recommended specs, it likely won’t run, at least not without some serious compromises.
It does make me wonder what awful things they’re getting that poor creation engine to do.
To be fair I remember Fallout 3 being a bit of a nightmare to play at launch too.
A lot of this. But also things like developers doing things in an inefficient way, which the driver can then optimise for.
It’s not that game developers are intentionally not using GPUs properly, but the companies behind these GPUs are in a really good position to easily see if there’s something that they can do on their end to improve performance with specific games.
A lot of learning and reading. I spent most of my time on Reddit just lurking and reading things, but I can’t help but notice the overall higher quality of conversation here. I’m pretty happy.
Keep in mind that you don’t have to use Lemmy - kbin works as well with the same communities.
I’ve been using both, but my point is, it’s nice to have options.
I can’t say I’m surprised honestly - after Saints Row was such a commercial failure I can’t imagine they’re going to be throwing their weight behind a sequel…
Another vote for Gandi here - used them for years and absolutely no complaints.
That said, CloudFlare are a competent registrar as well and if you’re going to use them for your site anyway…
Indeed. Give it time and Lemmy and kbin will have some excellent alternatives.
Previous commenter is incorrect - you can export up to 4k with the free version.
A thousand times this. I have no idea why this isn’t a more popular option. Also it isn’t limited to HD - it’s limited to 4k.
I’d imagine if it shocks you it’s down to a grounding issue. The power in the HDMI spec wouldn’t be transmitted through the shielding (at least, I hope not…).
Only 50mA though? Is that enough to drive a fan?
I mean, it certainly seems plausible but that must be a hilariously badly designed motherboard, with also a surprisingly efficient route from the HDMI port to the CPU fan header?
Definitely think we need this feature. Also an option to allow NSFW but blurred by default on Kbin.
To be fair I think the whole federation aspect has potential to work very well in this regard, i.e. the community will expand but you can decide which elements of the fediverse you want to engage with.
Indeed! That’s the beautiful thing about this whole decentralised magic. You can use the app (not just mobile app) that best suits you and your interests, and interact with anyone, anywhere.
It’s wonderful honestly.
I wouldn’t say they were very Tory - people would very openly bash the conservative party there, but I would say, politically speaking, more center / right (i.e. more of a Telegraph reader-base rather than say, The Guardian).
With that said, I do remember in the past they definitely had a Tory-bias but I believe (perhaps due to the utter incompetence of the conservative party in recent years) that has shifted somewhat.
Indeed but it’s also a matter of how you design your game. If you’re assuming that a game is running off a hard drive, then you’ll likely design it so that it loads everything in at load time because the assumption is that storage will be too slow to provide assets on an “as-needed” basis.
On the other hand, if you can rely on there being an SSD you can just assume that you’ll be able to grab everything and as when needed.
This actually has an added benefit in that you can design more ‘ambitious’ games because you don’t have to worry about needing to fit all of your assets for a given ‘level’ into system memory. You can rely on the fact that you can just load and unload things as and when needed.