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Cake day: June 24th, 2023

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  • Porgey@lemmy.worldtoTechnology@lemmy.worldSamsung joins Google in RCS shaming Apple
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    1 year ago

    While I agree, Apple is being obnoxiously stubborn and it truly only does benefit Apple users as well, it just feels disingenuous from Google. It more feels like they want to get their product onto Apple devices. If Apple could implement RCS the way they wanted to and interoperate with Google, then I think it would be a more valid argument (and I suppose they can, but Apple would be caught dead investing money into something like that). But Google clearly wants Apple to use their own version and is putting up this annoying ad campaign to mask it. (As far as I know, the standard RCS implementation doesn’t even include E2EE, rather it’s something unique to googles implementation, correct me if I’m wrong). Google uses encryption as a talking point in their ad campaigns and is honestly for me the biggest reason for it to be used in iOS. Otherwise the experience is only marginally better than sms, and I wouldn’t expect Apple to even bother with it. At least with encryption one can challenge Apple‘s stance on being a privacy focused company…

    Im also a software engineer and it’s annoying as hell that Apple is stubborn, but from a business perspective, it’s a gold mine for Apple - ecosystem lock-in is just too valuable to them as a company.


  • Porgey@lemmy.worldtoTechnology@lemmy.worldSamsung joins Google in RCS shaming Apple
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    1 year ago

    While Apple should adopt RCS, I cannot help but feel that Google is being extremely hypocritical. They complain about iMessage being proprietary, but their implementation of RCS isn’t open source, and I believe they even mentioned they have no plans to open it up for 3rd party devs to implement it into their own sms apps. This just feels like an iMessage equivalent for Android. It has rich features that are exclusive to Android as a platform (more specifically exclusive to Google Messages or whatever the app is called now)… just like iMessage within iOS/MacOS/iPadOS…


  • I can only give my perspective as a developer switching from windows to Mac (I had the surface book and switched to the M1 Pro MBP. I still also use a Windows pc at home daily since I game a bit.

    I really did enjoy my surface book, it had great battery, great display, was versatile, the surface pen was nice. However, I don’t think I’ll ever go back to a windows laptop. At least for me, my MBP has a level of polish that is quite hard to find. MacOS is fine for me, I got used to it and I don’t have any complaints, it has its pros and cons compared to windows, what’s new.

    I do feel like your wife would probably enjoy the experience of a 14 or 15 inch MacBook Air. I think they are incredible value due to how powerful they are but also how power efficient they are. Standby on Macs is particularly amazing.

    I can only guess, but I think the workflow of a Mac will probably suite a writer better than on windows. I feel Finder in macOs to be more friendly and easier to use, Stage Manager might be useful if she switches between a few apps while writing, and I just feel like a MacBook Air is really an excellent All-Rounder of a laptop.




  • And on top of that, almost all people are familiar with Windows or MacOS, the chances of you being able to ask the person next to you about a problem and them being familiar with windows or mac is MUCH higher than with Linux. Their popularity is a massive advantage

    That aside, almost every program you can think of has a windows version and 90% of the time also a Mac version. Linux support has gotten very good over the years but it’s still not close to Windows, and that translates to better support for Windows as well


  • Once again, you are capable of understanding what that log means. As am I, but getting a fatass log is mostly overwhelming for most. Any larger Program that average people are using aren’t giving those weird errors, that’s mostly smaller stuff. Usually windows and Mac gives you some general troubleshooting tips right off the bat or even tries to fix it for you (even though the windows auto-troubleshoot is hot garbage)



  • I use a MacBook, a Windows PC, and Linux (school, games, work). A MacBook is by far the easiest to use, windows is a close second and Linux right behind it. Linux can be easy to use, but when stuff goes wrong, I think Troubleshooting for the average person is where it’s a bit harder. Just in general, people tend to freak out the moment they have to mess with the terminal, and memorizing commands isn’t as easy as visually remembering where to click for most people. That’s not to say that Linux is super hard to learn, I think windows and MacOS just offer a way of doing things that sticks much better in the memory than a line of commands.

    I love all 3 and I believe all 3 have their strengths and weaknesses and I’m damn glad that we have choice! (Though right now I’m rooting for Linux a bit more due to the Steam Deck bringing a lot more attention to linux gaming)




  • Im actually shocked at how well this works! Never expected a Webapp to be this great! Do you plan to make a native app for iOS at some point? I mostly ask because a lot of my favorite features from Apollo (widgets was a big one, FaceID, lockscreen widgets) are afaik only possible through native right? I would love to see stuff like that in the long run here too!

    Regardless, this is really an awesome PWA and I can’t wait to see what you do with it!