Serious question - what rules in 5e encourage bad player behaviour?
Serious question - what rules in 5e encourage bad player behaviour?
Not one person ever: “There is no song about Oath of Devotion Paladins”
… this list contains like 3 items phrased differently ~7 times each.
“This person had a family/friends” “This person was supporting someone else” “This person liked their pets”
repeat …
I think the issue is that horny is the only option my dude.
The problem isnt ‘i want vampires that are horny’ but ‘I want there to be only vampires that are horny’
It’s not about someone getting what they want, it is about wanting other people not to get things you dont want.
Phyre doesnt sound much like vampire though?
I was halfway through a comment about how edgy it was for a vamp to have a ‘fire’ name
5 level 3+ characters vs 3 CR 1 bugbears and a handful of CR 1/4 goblins.
That is a trivial encounter. Of course you wrecked them.
You like the way she goosesteps huh?
Counter argument - she’s a space nazi, and nazis are for punching.
No shit. He’s a warlock.
You might feel that way, but if they’re complaining that you steal the spotlight too much, theyre probably introverts who find it too hard to cut in without you allowing them a chance.
NGL I keep reading posts and wanting to try pf2e. But then I read the rules and realise the system is garbage.
I love the only meaningful challenges being within a 2 CR range of the party. No really I do. the restricted pool of creatures to build from is just great.
I cant really imagine ever taking an ASI. I’d have to be pretty far into a game and playing a class that gets a LOT of feats. even then those classes kinda suck for class features so…
… Dude, that’s over a 20% chance of success. You sure you dont want to rethink this? it isnt even as improbable as some saves in normal play.