And many people were too lazy to go vote.
And many people were too lazy to go vote.
Literally everyone saw this coming but they didn’t listen. If only more of the people who wanted to remain went out to vote back then…
Some of the people involved have huge ego’s and they fight amongst themselves. It can be pretty funny indeed.
They’ve been accused of adding ads to games or adding cryptominers but I’ve never found that to be true. They did try to add some silly DRM to the games that made it so the game wouldn’t run if you deleted their url files but they stopped doing that after people called them out on it.
Nope, I hate Meta and everything it stands for. I will never use their products.
I removed it for that reason. There’s still an empty spot where the RIF icon used to be which I still tap sometimes :(
Dude is gonna have to work overtime like the dude that bricked people’s switches.
I’m curious, got any more info on this?
Freelancer just nailed everything. The looks, the sounds, the world, and the story/atmosphere. On top of that it was great fun in multiplayer.
It wasn’t very realistic but it didn’t need to be. It was fun and easy to play. It also wasn’t filled with overly complicated crafting systems or complex economy simulations.
That’s one thing I really dislike about many modern games, why do they always need to have a crafting system? Take Elite Dangerous, a game I really love, even that has crafting in the form of Engineering. It’s just too much hassle and it takes away the fun for me. It feels like a job.
I’d imagine they already have closed borders with Russia now right?
I don’t remember my first PC game but I do remember I was hooked right away. That shit was magical.
I rate this cat 10/10. All cats are 10/10 but this one is too.
10/10 perfect little baby.
If they start running ads it’s only a matter of time before they become shitty like Reddit. Ads is where it starts.
That’s called private lease.
All part of the enshittification of the world. I hate where we’re going.
The Creation Engine is based on the Gamebryo engine that was used for Oblivion and Morrowind (though it was called NetImmerse at that time). That’s why all Elder Scrolls (Morrowind and later) and Fallout (3 and later) games share the same quirks and general jankyness.
I learned my lesson with a RTX3080 from Gigabyte. The PCI-E power connector broke right away because they chose to put the connectors on this cheap little extension instead of putting them straight on the PCB properly. The pins inside the connector were pushed out and made no contact. Took them 7 weeks to fix the card. No Gigabyte for me ever again.
That’s basically my experience with any RPG that incorporates scaling, especially Blizzard games. Blizzard scaling feels very hit or miss to me, at one point you feel totally OP and 1 level later you feel like you’re hitting your enemies with a wet noodle.
I hate scaling in RPG’s with a passion.
Sonarr + Radarr + Plex + Sabnzbd