DongWang [comrade/them, they/them]

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  • 12 Comments
Joined 11 months ago
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Cake day: August 4th, 2023

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  • I think it’s just a game cashing in on people who haven’t played Nintendo games. For these people the gameplay loop is something new.

    I have seen a few locations that are just straight up dark souls/elden ring locations, made just different enough to get past laws.

    A consideration is it will make game devs argue to be able to patent (I’m not a lawyer parasite idk the right word) game mechanics more harshly. You know capitalists would love to be able to sue the pants off any other game that competes with them in the same genre by saying “your health bar/ sword looks too similar to ours, pay up”






  • Set sexuality is my initial preference. Games that handle this topic like Skyrim and Baldur’s Gate 3 don’t really have a lot to say about specific sexualities queer experiences, because they don’t want to alienate/make the player feel left out. One of the tweets mentions dragon age which is where I felt seen and heard for the first time. Another comment mentions it but in a game with well defined characters who have queer identities I can understand and want there to be restrictions. To say otherwise would be inauthentic to the story you’re trying to tell.



  • Hello! So, I did a quick cursory glance of the hero kids system, but likely missed some things, so please reach out if you have any questions.

    The easiest way to convert 5e modules to a 2d6 based system:

    The lowest you can roll on 2d6 is a 2, and the highest a twelve. So, we convert 5e’s 1-20 numbers to fit that. (Ability modifier in parentheses)

    2d6 stats vs 5e stats

    2 (-5) = 0 and 1

    3 (-4) = 2 and 3

    4 (-3) = 4 and 5

    5 (-2) = 6 and 7

    6 (-1) = 8 and 9

    7 (0) = 10 and 11

    8 (+1) = 12 and 13

    9 (+2) = 14 and 15

    10 (+3) = 16 and 17

    11 (+4) = 18 and 19

    12 (+5) = 20

    Example conversion: In 5e, an orc has an Armor Class of 13, Hit Points of 15, gets + 5 to its attack roll, and deals 9 damage on a hit.

    In this 2d6 system, it’s armor would be 8 (need to roll above an 8 to harm it) hit points would be 9, gets +4 to its attack roll, and deals 6 damage on a hit.

    Using these conversions, it should be pretty easy to add new monsters or bad guys from DnD 5e modules. There’s a few free ones on dndbeyond to look over that may help give ideas for quests! I highly recommend Frozen Sick.