My goal is to get the Mordor and food decks. Then tweak them to be a Sarumon vs Treebeard set of duel decks. I’m hoping that can keep them relatively on the same power level.
I do think I would have liked if they introduced a partner mechanic like the stranger things one. Where you could partner, but only with members of the fellowship.
I like to keep a few precons from the same set to have a somewhat balanced power level against each other. Right now I have the Necrons and Tyranids from the WH40k set for this. It also lets you have talking points for how you might make cuts to the deck to make it your own.
Otherwise I think big ramp or midrange makes a good intro. This Molimo Maro Sorcerer deck is an early rev of a budget deck that I would hand over to folks. It goes quick enough to be a threat, but has only a few decisions to make.
Also decks that could run with different commanders in the same color identity in the 99 let’s newbies have a bit of control of how they play the deck. An example being [[Heartless Hidetsugu]] and [[Auntie Blyte, Bad Influence]] would play well in either’s deck, but changing up the commander choice could cause you to pivot between a combo or agro game plan.
I built a [[Multani, Yavimaya’s Avatar]] $50 budget deck a number of years back that is just a mono green spell slinger build. It is pretty simple to play for new people and resilient enough to play with my normal group.
Being a budget deck I even run it unsleeved and get that nostalgia of playing kitchen table magic as a kid.
I could eat seven bowls of that!
That is why I like to run [[Forced Fruition]] in blue. By the time that normally hits it is like calling for turns when a round is lasting too long.
@jake_eric
Any counter doublers or increasers with these two would go infinite if that is what you are looking to do.
For example with [[hardened scales]] on board you would pay one mana and tap the crypticfor two +1/+1 counters. Then you could pull both off for 4 mana and use 2 to untap and one to activate again.
[[Hivestone]] is a sliver specific ability to convert all creatures into slivers. [[Artificial Evolution]] is also a fun option for changing a creature type on a spell or permanent into something else.