simple@lemm.ee to Games@lemmy.worldEnglish · 6 months agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square152fedilinkarrow-up1955arrow-down18 cross-posted to: [email protected]
arrow-up1947arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 6 months agomessage-square152fedilink cross-posted to: [email protected]
minus-squareaksdb@lemmy.worldlinkfedilinkEnglisharrow-up6·6 months agoAt least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.
At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.