Just asking, is starting a new character now going to leave me annoyed and feeling like a little brother tagging along or is new character progression pretty forgiving?
Just asking, is starting a new character now going to leave me annoyed and feeling like a little brother tagging along or is new character progression pretty forgiving?
Sorry for hijacking your post. But is this game a worldwide co-op or something? It sounds interesting but I haven’t made the plunge yet
The gameplay itself is in missions where it’s up to 4 of you, co-op, against the enemy hordes. Sometimes you’re trying to blow up an enemy installation, or launch a missile, or whatever. About 40 minutes or less where there’s only 4 “good guys”
The part where it feels like worldwide co-op is that every mission someone wins or fails contributes to the shared global conflict. So we all have some order to defend a planet that is under siege by our enemies, and so the community all does missions on that planet to attempt to rescue it from the attack, etc.
Kind of. It takes 10s of thousands of players to liberate a planet. And everybody gets rewarded when specific planets are liberated within a timeframe. Or punished if we fail. Last time we all got mechs. If we had lost the enemy would have gotten the mechs. So to win the wars a significant part of the player base has to focus on specific targets otherwise the enemy gets stronger and move closer to Super Earth.