morrowind@lemmy.ml to Linux@lemmy.mlEnglish · 8 months agoWhat the Cursor? - An introduction to the new hyprcursor formatblog.vaxry.netexternal-linkmessage-square39fedilinkarrow-up1350arrow-down18cross-posted to: [email protected]
arrow-up1342arrow-down1external-linkWhat the Cursor? - An introduction to the new hyprcursor formatblog.vaxry.netmorrowind@lemmy.ml to Linux@lemmy.mlEnglish · 8 months agomessage-square39fedilinkcross-posted to: [email protected]
minus-squareFrankTheHealer@lemmy.worldlinkfedilinkarrow-up4arrow-down1·8 months agoThis is interesting, but help me understand, does hypercursor not allow animated cursors?
minus-squareWalrusDragonOnABike [they/them]@reddthat.comlinkfedilinkarrow-up16·8 months ago Metadata Some cursors cannot become SVGs, and that’s fine. Some cursors are used for more than one shape, and that’s fine. Some cursors are animated, and that’s fine! All of a shape’s properties are described in a small meta.hl file alongside them. Seems like it should support it?
minus-squareWes_Dev@lemmy.mllinkfedilinkarrow-up2·8 months agoInstead of each frame of animation being a grid of pixels, each frame is a small collection of math describing the visuals. But we’d still have frames to use for animation, if we want. Instead of replacing one PNG for another PNG to make the illusion of movement, we replace one SVG with one SVG instead.
This is interesting, but help me understand, does hypercursor not allow animated cursors?
Seems like it should support it?
Instead of each frame of animation being a grid of pixels, each frame is a small collection of math describing the visuals.
But we’d still have frames to use for animation, if we want.
Instead of replacing one PNG for another PNG to make the illusion of movement, we replace one SVG with one SVG instead.