This is why I loved the old Stronghold Builders Guide. Give your players a base, something to care about AND something to adventure for. “Give up? And only have 7 bedrooms? I think not!”
I’m partial to the 2e Castle Guide. Aside from some minor parts that book is system agnostic which I’m a big fan of. It also talks a lot about the culture around castles and who is needed to run one
This is why I loved the old Stronghold Builders Guide. Give your players a base, something to care about AND something to adventure for. “Give up? And only have 7 bedrooms? I think not!”
I’m partial to the 2e Castle Guide. Aside from some minor parts that book is system agnostic which I’m a big fan of. It also talks a lot about the culture around castles and who is needed to run one