Even the developer cannot be bothered to release physical copies or pretend to sell them as blank disk copies.
He should have it “accidentally leaked” after his computer got “hacked” 😉
Either he do this or somebody eventually would do it for him.
So by saying “Please do not pester my poor Discord mods for a download link!" He means that’s how we get the link, right?
Would like confirmation if this works. I get the sense it’s a joke, but still….
It would be terrible if he got hacked and the project was leaked
Not if I stop you! leans back in chair
“Can’t be bothered?” That’s kind of obnoxious. Of course he can’t release a physical copy; Disney would sue him.
Even if the project is verifiably hacked the instant that remake becomes available on the web Disney will sue the shit out of them. It’s just how Disney is.
Honestly what’s the point of even releasing videos or showing it off if all it’s going to amount to is a tease?
Seems like kind of a dick move. If they wanted to make it for personal reasons fine but don’t tell anyone else.
It’s a portfolio piece. Nothing wrong with the dude demonstrating what he’s capable of doing. It’s how you break into the game industry.
Nothing wrong with it, but why am I hearing about it?
Because you just might happen to be Mr. Naughty Dog himself browsing Lemmy and thinking “wow that’s the kind of talent I need on my team!”
John Activision, here. I like the cut of this developer’s gib. He’s hired starting immediately.
You’ll have to fight me, Tim Eagames, for him! But not before we join forces to best Samantha Bethesda, our sworn nemesis.
Tim, you son of a bitch! How are you? I thought you’d given up on making games years ago!
For their portfolio?
That’s the right answer, he developed the racing quest system by himself, that alone is a very impressive thing
That’s what he does.
He remakes old games in modern engines. In particularly at the moment with UE5 it’s a fairly good overview of it’s capabilities (it’s basically magic and is definitely the software that runs star treks holodecks).
It’s also a subtle advertisement for his UE5 plugins as well.
Why keep such an accomplishment secret?
One thing Disney is known for is relentless legal pursuit of IP theft. Oh, and cartoon movies. Sometimes they do that too.
But if he releases it and it’s alrdy out there, there’s nothing they can do
Disney would sue him so hard he’d spend the rest of his life in poverty…
What if he says he didn’t release it, he got compromised and his name isn’t in the credits?
Then he’d better be able to prove it in court or the mouse would eat him alive…
Wouldn’t the burden of proof be on them that he purposely released it?
I learned a lot watching his videos.
attention seeking
Creatives: Here’s a showcase of my skills and talents, a portfolio of work I’ve done that prove this. Here’s a tutorial to show how I did it to pass on my knowledge so you can learn from it…
You: FUCKING SHOW OFF!!!1!1 STOP BEING AN ATTENTION WHORE YOU BITCH!!1!!!
Because it’s stupid as hell for every single individual to do all the work themselves when someone has already done all of it.
Remaking Lego Island seems silly when MattKC has already done a lot to get it running on modern PCs, and is in the process of decompiling the binaries.
I watched his Hit and Run remake videos from the beginning, and it’s not really about the end product - he made it clear from the beginning that that project was never going to be released.
Mostly, it seems to be about selling his “learn how to make Unreal games” courses and Unreal plugins.
The videos were fun in their own right, to be honest.
Yeah what mattkc and this guys doing are not really the same thing.
I was following the videos from reubs since the beginning, it’s wonderful what a single person with passion can do.
When he found another artists to help him, i couldn’t belive how professional it looks.
EA should do a deal with disney and hire him and a small team to make this official.
Selling it is clearly out of the question; but would such a thing be okay to give away free? Is there even sufficient law and precedent to say one way or the other without a court decision? It’s not really a parody or a remix, but it’s also not straight up theft. Hell, I don’t think I’ve ever heard of something similar actually coming out before; has anyone ever remastered or duplicated a thing in their own way and released it without any ties to the original content creators? 🤔
I’m fairly certain you could legally get away with a full duplication of the game’s layout and mechanics, so long as you didn’t use the name or the characters. This does have precedent and happens a lot.
would such a thing be okay to give away free?
No. Assuming they rebuilt the game in a publicly available game engine, they could release whatever they did to that, but the characters are trademarked, and the game level design and any audio they’d have used would be copyrighted. The fact that you didn’t ask for money isn’t a defense that would stand up in court.
There is a potential way around this that has often been used by other projects. You make the original game files a requirement for it to work and you don’t distribute any files that include trademarked material directly and instead it uses the original files and modifies/extends them as needed. This has been used for a large number of other projects including things like the Ocarina of Time decompilation project.
It’s a remake that uses new, higher quality assets though, so isn’t an option in this case.
It would still qualify as a mod if it required the original game, I’m pretty sure it would be fine to release that way, but it’s probably not worth the risk of legal bullshit.
AM2R (Another Metroid 2 Remake) was a fan recreation of Metroid 2 that got Cease and Desist’ed as well as DMCA’d on release. Notably Japan’s copyright laws require you to aggressively protect your holdings or else have them forfeited.
That seems like a shit ton of work for something that essential doesn’t exist.
Buy! Buy! Buy! Buy! Hey ya can’t buy it Leak! Leak! Leak! Leak!
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I always hate that people do this instead of distancing themselves from the IP (at least enough for plausible deniability and to avoid automated detection). Especially when the work they made from scratch exceeds what they re-used, often a case of don’t use trademarks in the name. Though when it comes to map data I don’t know how much you could do (maybe jumble it up a bit or create some kind of procedural generation) unless it’s just a spiritual successor from scratch.
Similarly, I’d be interested in new asset packs(/games?) made for free engines (that don’t have assets OotB, thus don’t function). Though I know that is also more likely if it only needs textures/sounds/models and not map data (which I am not sure if included map data is a thing/common).