• Ben Hur Horse Race@lemm.ee
      link
      fedilink
      arrow-up
      23
      arrow-down
      1
      ·
      10 months ago

      this is a server basterdization of “Good, Fast, Cheap” regarding producing just about anything I’m guessing, which tends to hold true in the real world quite well, yes?

      • captainlezbian@lemmy.world
        link
        fedilink
        arrow-up
        15
        ·
        10 months ago

        As an engineer yeah, but honestly it’s usually pick one to prioritize, one to strive for, and one to ignore.

        We can get it out fast, and it can be not bad but pretty expensive or it can be pretty cheap but not good. If we get it good we can try to do it cheaply and take our time, or we can try to do it quickly and it’ll be expensive.

    • Zagorath
      link
      fedilink
      arrow-up
      17
      arrow-down
      3
      ·
      10 months ago

      That works for some contexts, but no amount of time can get you both total reliability and low costs, so in this case it’s pick one.

      • ramble81@lemm.ee
        link
        fedilink
        arrow-up
        17
        ·
        10 months ago

        In this context “fast” refers to speed of the system, not time to implement.

    • baconisaveg@lemmy.ca
      link
      fedilink
      arrow-up
      6
      ·
      10 months ago

      On spec, on time, on budget. Failure to meet those goals is a result of piss poor planning.

      • fidodo@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        edit-2
        10 months ago

        Those are all the same attributes, just the planned out version of it where the balance of speed, reliability and cost are decided upon ahead of time.