Some games from the past play a lot worse in hindsight than others. What recent, decently-liked video games do you expect to suffer this curse?
Some games from the past play a lot worse in hindsight than others. What recent, decently-liked video games do you expect to suffer this curse?
Weirdly I think Cyberpunk is going to age well. Since 2.0 it’s a much better game with the various overhauls and it will be easier to run on newer systems as time goes on. Add a crop of procedurally generated starfield like games to compare against with AI voice actors and other terrible things on the horizon, to compare against and it will seem like a real gem.
I just realized no one else in the comments mentioned Hogwarts Legacy
Extremely mid game associated to a toxic personality who takes anyone consuming her media to personally support her views, in a year crowded with candidates for best of the decade
The game that shall not be named because it’s enriching queen TERF.
Eh, I’ve beaten the game three times (pirated at launch with no patches, legit copy with lots of patches, and pirated 2.0 w/ Phantom Liberty) and wouldn’t really say the game got any better in the intervening period. The graphical improvements are barely noticeable and imo the changes to the skill system didn’t really make a big difference.
I personally enjoy the genre of “I have played this game a lot, and I think it’s terrible. 5000 hours 1/5 steam review”
It was so bad , he beat it 3 times as a Disciplinary Messure …Cyberpunk 1877 styl …
Don’t want to dunk on him specifically.
100% fair lol, I played through again as research for shit so I could run a TTRPG game in the setting after watching Edgerunners. The game may be bad, but the anime is very good.
I think for most of those sorts of reviews, devs do a bad patch that angers the 5000 hour people who then leave a negative review that looks nuts.
The launch version had a swimming skill when swimming wasn’t even possible didn’t it? Personally I think the new skill system made some builds a lot more interesting (mainly melee) and toned down netrunning so that your enemies didn’t just spontaneously combust when you looked at them mid game.