What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.
What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.
I dont think the workflow is yet streamlined enough to assume a regular user would create a per game-user, that being said I just checked bottle’s default permissions and its not horrible, no filesystem access other than the app’s.
That being said it still is gonna be vulnerable to x11 keyloggers like most linux software is rn