autismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 10 months agoI will not be talked down to by Zoomers on this matterhexbear.netimagemessage-square142fedilinkarrow-up1200arrow-down10
arrow-up1200arrow-down1imageI will not be talked down to by Zoomers on this matterhexbear.netautismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 10 months agomessage-square142fedilink
minus-squareEricthescruffy [he/him]@hexbear.netlinkfedilinkEnglisharrow-up3·10 months agoThe correct and objective answer is: 2. …because It takes 2 triangle welded together to form a polygon which can have a texture/sprite applied to it.
minus-square7bicycles [he/him]@hexbear.netlinkfedilinkEnglisharrow-up1·10 months agoBut PS1 Lara Croft is a lot more than 2 triangles and also not okay to jerk off over according to OP. So it’s more than that, but what?
minus-squareneo [he/him]@hexbear.netlinkfedilinkEnglisharrow-up1·10 months agoYou don’t need a quad to texture map, though admittedly your result would be very limited with just a single triangle…
The correct and objective answer is: 2.
…because It takes 2 triangle welded together to form a polygon which can have a texture/sprite applied to it.
But PS1 Lara Croft is a lot more than 2 triangles and also not okay to jerk off over according to OP. So it’s more than that, but what?
You don’t need a quad to texture map, though admittedly your result would be very limited with just a single triangle…