• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • Renacles@lemmy.world
    link
    fedilink
    English
    arrow-up
    32
    arrow-down
    16
    ·
    10 months ago

    This is happening everywhere in gaming, people could be critical without being complete assholes, it’s getting out of hand.

    • CheeseNoodle@lemmy.world
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      2
      ·
      edit-2
      10 months ago

      On one hand people can be jerks, on the other hand there definetaly is a trend of releasing broken games with a ‘patch it later’ mentality.

      Its kind of hard to take a side because people being assholes isn’t the solution but remaining civil is just going to encourage the behaviour and we’ll get even more broken releases.

      • Renacles@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        1
        ·
        10 months ago

        That’s true but, at the end of the day, it’s developers who have no control over how a game is released getting shat on and harrassed instead of the publishers actually responsible for it.

      • Buddahriffic@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        4
        ·
        10 months ago

        Then don’t buy games on release. There’s no rush. I’ve been pretty satisfied just buying games I want on sale and have still built up quite the backlog mainly getting titles at 75%+ off. No Man’s sky and subnautica were both just awesome games for me because the period where they were unfinished and disappointing was long past by the time I tried them.

        And in my experience, toxicity doesn’t really encourage improving something so much as it encourages stopping to care how the toxic person feels about anything at all. Sometimes that caring even goes negative and the target of the toxicity can take pleasure in how much grief they’ve caused the person spewing out the vitriol.

        Toxicity is for burning bridges, not encouraging better behaviour.

        • alienanimals@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          edit-2
          10 months ago

          People who have studied game theory will know that a corporation’s bad behavior needs to be met with bad behavior, or they will simply keep taking advantage of consumers. Low level employees are innocent, but executives are willingly making bad decisions with the sole interest of lining their pockets.

          Edit Lol I guess instead of learning basic game theory you can just downvote and continue your ignorance. Surely that won’t make the problem worse.

    • RememberTheApollo_@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      10 months ago

      Public gaming is toxic by default. We’re not talking one person playing with their friend group, we’re talking gaming in the wild. Yeah, there’s gonna be exceptions, but the vast majority is mockery, lashing out, trolling, superiority and the like. I’ve disabled in game chats and voice for more than a decade because I’m sick of the BS.

      So it’s not “happening” as a change, this is its normal state.

      • Renacles@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        2
        ·
        10 months ago

        It does keep getting worse though, Starfield’s started a fire that keeps raging on 4 months later.

        • RememberTheApollo_@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          2
          ·
          10 months ago

          A game being called “literally unplayable” has been around since devs allowed early/beta access. Starfield is just the latest victim. No Man’s Sky is easily one of the worst, but they over-promised and far, far under-delivered.

          Maybe if devs stopped talking their games up, making promises they don’t keep, showing gameplay that never makes it into the release version and then releasing buggy, broken junk they might stop receiving so much justifiable backlash.

          I don’t assume making games is easy. However, devs constantly bowing to financial pressures in order to build hype, release unfinished games, and cut features is the real problem.

    • KeenFlame@feddit.nu
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      14
      ·
      10 months ago

      No, most companies take positive action, not whine about toxic community