The OpenMW team is proud to announce the release of version 0.48.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. So what does another fruitful year…
I wish RPGs would be more RPG again, immerse us in the world with things like directions rather than a UI for everything. Make players figure things out instead of being so hand-holdy.
Stuff like quest markers are convenient, and make the game less hard to get into for sure, but yeah, it does inevitably end up losing that aspect of immersing yourself in the world. You don’t really need to pay that much attention anymore, you don’t need to learn the world, you don’t need to try to integrate yourself into it.
Ideally we would have options to play in both ways, being able to toggle those UI features at will, but game devs aren’t really willing to put in that kinda work.
But it is very rewarding having to do stuff like reading a map without a GPS style position marker, and succeeding. And stuff like that.
Yeah can give an option to enable markers and such for accessibility.
Its true, its sad to see devs don’t wanna do that anymore, like with a bunch complaining recently that Baldurs Gate 3 will ‘be an anomaly’.
Having to follow roads/signposts/landmarks and go back and ask for their directions again because you forgot would be awesome, maybe you could buy a map and hand mark it with notes and stuff to find your way, a companion could offer assistance and remind you what the quest giver said etc.
I wish RPGs would be more RPG again, immerse us in the world with things like directions rather than a UI for everything. Make players figure things out instead of being so hand-holdy.
Stuff like quest markers are convenient, and make the game less hard to get into for sure, but yeah, it does inevitably end up losing that aspect of immersing yourself in the world. You don’t really need to pay that much attention anymore, you don’t need to learn the world, you don’t need to try to integrate yourself into it.
Ideally we would have options to play in both ways, being able to toggle those UI features at will, but game devs aren’t really willing to put in that kinda work.
But it is very rewarding having to do stuff like reading a map without a GPS style position marker, and succeeding. And stuff like that.
Yeah can give an option to enable markers and such for accessibility.
Its true, its sad to see devs don’t wanna do that anymore, like with a bunch complaining recently that Baldurs Gate 3 will ‘be an anomaly’.
Having to follow roads/signposts/landmarks and go back and ask for their directions again because you forgot would be awesome, maybe you could buy a map and hand mark it with notes and stuff to find your way, a companion could offer assistance and remind you what the quest giver said etc.