• tormeh@discuss.tchncs.de
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      1 year ago

      This particular thing kinda sucks, though. I also hate when there’s a puzzle that goes “you know that interaction that normally doesn’t work? We’ve enabled it here and it’s how you’re supposed to solve this puzzle! Surprise!”

      • irmoz@reddthat.com
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        1 year ago

        Moon logic. Puzzles that are hard because they make no damn sense.

        “Oh yes, of course I need to combine a fish with a phone book to create a sailboat.”

    • Madison420@lemmy.world
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      1 year ago

      FF8 was infuriating about that shit, iirc shit did somewhat glimmer but they had a habit of jamming junk under overhangs you can’t see under and can’t really tell exist unless you try to walk there. You end up spending a significant part of the game walking around all the walls like a psychopath.