• zifnab25 [he/him, any]@hexbear.net
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    11 months ago

    Its funny, because Ready Player One is a hagiography to the '00s-era MMOs (that largely sucked, were impossible to maintain, and have completely fallen out of fashion in the last ten years). And now we’ve got these companies coming in and saying “What if literally everything was an MMO? Like, every waking hour you were in this mediocre open game world powered by NEETs and digital gold farmers?”

    Like making any piece of media worth spending time with is really fucking hard! But no, we’re gonna do an Intellectual Property Museum again.

    I think we did crest a point at which there was simply too much content, and now we’re seeing a downsizing of sorts. But the old IP is too valuable to just throw away, and nobody knows how to do the old Disney “put this shit in the vault for five or ten years to let it recapitalize via nostalgia” trick anymore.

    So the new solution is to create “All The Things World”, maintain the superabundance of old properties, and just pack them into a Content As Service model where you can sample it a la carte in the most generic manner possible.

    • Rom [he/him]@hexbear.net
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      11 months ago

      “What if literally everything was an MMO? Like, every waking hour you were in this mediocre open game world powered by NEETs and digital gold farmers?”

      This is just capitalism again

      • CrushKillDestroySwag@hexbear.net
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        11 months ago

        Every MMO that tries to do a “player driven economy” essentially learns the hard way that libertarian economics don’t work, it’s hilarious.