I didn’t find it boring, in fact I enjoyed it a lot. But once you finish all the main+side quests and maybe try out new game + a couple times there’s not really any reason to continue. They need to really work at making the planets and their pre-fab buildings more diverse. I can understand it if the structures themselves are pre-fabs based on templates, but having the exact same layout down to dead bodies and storage containers was really bad. Fix that and add in a survival mode that makes resource gathering necessary, and let the modders fill in the gaps with new quests and locations and I’ll be back. But probably not for a couple years.
Well if you play skyrim and fallout 4 after the dlcs you can get a ton more than 100 hours. I’m hoping Stanfield ends up the same way, I enjoyed my time playing it but still felt a bit short
I didn’t find it boring, in fact I enjoyed it a lot. But once you finish all the main+side quests and maybe try out new game + a couple times there’s not really any reason to continue. They need to really work at making the planets and their pre-fab buildings more diverse. I can understand it if the structures themselves are pre-fabs based on templates, but having the exact same layout down to dead bodies and storage containers was really bad. Fix that and add in a survival mode that makes resource gathering necessary, and let the modders fill in the gaps with new quests and locations and I’ll be back. But probably not for a couple years.
“but”? That sounds like hundreds of hours of gameplay.
It is.
I don’t get this fascination with games that allow you to keep playing indefinitely with random generated content.
You saw everything the game has to offer, why don’t you just move on?
Well if you play skyrim and fallout 4 after the dlcs you can get a ton more than 100 hours. I’m hoping Stanfield ends up the same way, I enjoyed my time playing it but still felt a bit short