• zifnab25 [he/him, any]@hexbear.net
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    1 year ago

    Me, a player: “So my options are the left door or the right door?”

    You, the DM: “Yes.”

    Me, a player: “I choose the left door.”

    You, the DM: “FUCK!” tears up 300 pages of notes

      • TwilightVulpine@kbin.social
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        1 year ago

        I once had a campaign that had such a scripted ending, the GM took over one of the PCs to control what they would say and do in the finale.

      • sbv@sh.itjust.works
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        1 year ago

        It’s mostly a joke, but there is a kernel of truth.

        A lot of us forever DMs secretly want to be writers, but we haven’t really thought our plots through. Reading advice from The Alexandrian and Angry GM really helps.

    • H1jAcK@lemm.ee
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      1 year ago

      Yeah, but I actually have a DM like this. He put a giant, ominous, spectral raven on a passenger boat with us, and we all said, “uh, fuck that, let’s walk away.” So the session ended about 5 minutes later as he “got a call” about a very important excuse he needed to take care of.

    • sbv@sh.itjust.works
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      1 year ago

      You were clearly supposed to choose the right door! Don’t you remember the cryptic mumblings of the old man six sessions ago? And the song the dwarves sang when you went to the tavern in session 1? Do you even take notes?