Winlator is an Android application that lets you to run Windows (x86_64) applications with Wine and Box86/Box64.
Version 3.0 Changelog:
- Improved Audio Plugin
- Added PulseAudio
- Added the option to choose the Box86/Box64 version
- Added the option to choose the Turnip version
- Added Custom resolution option
- Improved Input Controls
- Improved Lock Cursor option
- Added Task Manager to main menu
- Updated OBB Image to version 3
- Other bug fixes and improvements
The commenter was speaking about mini pc’s, which are wildly different. They dont have heavy constraints on cooling and battery, as they are not meant to be portable.
You are paying for the 12 different cams, the whatever fancy touch screen, and other components, besides a lot of engineering afforts that the capacity fits into a very small device.
Also, I don’t think it does any good to compare benchmark scores of a phone and a laptop, because as far as I know, the scoring is totally different. They aren’t meant to compare your phone with your laptop and your desktop PC, but your phone with an other one, with certain common simplified workloads. Firstly because these operate with very different constraints: even worse cooling and battery capacity than that of a laptop, a CPU architecture that may be more efficient but still is considerably slower than x86 CPUs, and secondly because they were made for a wildly different use, and the benchmark measures how the phone performs for that usage. Most are just watching videos and social media, or playing games that need performance nowhere near that pc games need. If I would guess, and it would be possible to try it at all, I would doubt that phone could run the same Factorio factory with the same or better performance than your laptop (though that might be an ancient one, you didn’t say anything about it), and Factorio is a computationally heavy game, especially (and sooner) when it is modded.
Then you started brining examples about games, and how they performed. Again, totally different hardware, and totally different software environment, games for the phones are not just cross-compiled version of the desktop games. Often they are simplified and have different kinds of optimization done. Your examples only tell me that you have a weak laptop. Yes, I also have a 15+ years old laptop to which compared my 7 years old $200 phone performs grands better, but that is not a real comparison, as technology have evolved a lot in that time. Neither one of them is even near to my 5 years old then-mid-range desktop, or the laptop I got a year ago for $200.
I still highly doubt that besides usability, phones are not worse also in performance than a decent desktop.
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