• Narrator@ttrpg.network
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    8 months ago

    When I start I have a session zero with my expectations. If you cross those, I just drop you from the table. I don’t have murder hobos because I don’t let them murder. If they try I let them go. Only takes one to test that and then your game plays smooth. They know how I want to play and if they aren’t happy with it, they can run their own game.

    • Susaga@ttrpg.network
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      8 months ago

      I agree entirely, I just offer a warning first. And either way, you don’t keep playing so you can throw Bahamut at them.