• Mereo@lemmy.ca
    link
    fedilink
    English
    arrow-up
    25
    arrow-down
    1
    ·
    1 year ago

    Being the lowest rates means nothing. As long as people keep buying and ordering the game, they will keep on releasing Shit games. Money talks in business.

    • HuddaBudda@kbin.social
      link
      fedilink
      arrow-up
      8
      ·
      1 year ago

      I haven’t preordered a game since fallout 76.

      I have yet run across a pre-order where I have regretted it either.

      Most of the time, you wait 3 months or a year for PlayStation,

      • all the bugs are fixed,
      • game play has been thoroughly tested by $90 beta tester whales who pay for the privilege.
      • It’s on sale
      • Wait long enough, even with the DLC
      • If it is a good enough game, it will survive the test of time (Elden Ring), and if it doesn’t you didn’t miss anything important.
      • tal@lemmy.today
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Players will also typically have done the work of putting together a wiki.

        How important that is varies by game, but it can be pretty nice. For many roguelikes, having the mechanisms more-fully-documented can be important in making decisions about how to build out a character, for example.

        Also, while I suppose this is less of a factor on console, and the impact varies a lot on a per-game basis, players will have often made mods. They don’t even have to be huge things either – but fixing the one quality-of-life thing that has been driving both you and the modders nuts can be awfully nice.