• AMillionNames@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    17
    arrow-down
    1
    ·
    1 year ago

    They seem to be going back to procedural generation for huge landscapes, but if Starfield is any hint of it, they still have their work cut out for them. I wonder, when people click on destinations to reach them instead of riding off to them like they did in Daggerfall, will people still call them out as “loading screens”?

    • OrteilGenou@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      2
      ·
      1 year ago

      I like the Assassins Creed way, where you can only fast travel to places you’ve discovered already

      • Marin_Rider
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        its the same in skyrim I’m pretty sure. same in starfield (excluding rhe jump mechanic being a form of fast travel anyway but even then you need to visit a system before you can fast travel to individual locations within it directly)