Necromancy conjures damage output being nerved and conjure abilities will have their adrenaline cost removed. Also a new conjure ability to conjure multiple conjures at once.
In other news: Combat Beta will be launched with the first set of changes. Hit Chance moving to Necromancy style and Critical Strike being simplified to the usual crit chance % and crit damage % set up.
Some adjustments have been made as some of the combined nerfs were too harsh.
https://secure.runescape.com/m=news/a=13/-necromancy-combat-refinements---update