Ive been trying some indie developed games this past year, more than ever and I’m in awe what lone devs or small teams can accomplish.

So, what are some games that you think don’t have the recognition they deserve, need a bigger audience or you would like the community to try.

I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven’t played RimWorld or Dwarf Fortress but I might in the future.

Sorry if a similar post already exists haven’t checked.

  • owl@beehaw.org
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    1 year ago

    As far as I could tell, the only way to succeed was by getting a specific set of items, which gave you a chance at freezing enemies… A crown, a smoke something and I don’t remember the last one. Feel free to give me a hint if you care to, I liked that game a lot and I would love to complete it

    And yes, I recognize your user name! The owl ate the lamb after all ;)

    • Yoru_Sulfur@lemmy.davidbuckley.ca
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      1 year ago

      I was terrible at the game before I accepted how important defense was. Previously I focused hard of attack power and speed, but then you’re too fragile for unexpected situations. That and much slower more considered pathing are very helpful. Look around at the rest of the level before you move or act because you might be backing yourself into a corner.

      Your username is much more subtle

      • owl@beehaw.org
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        1 year ago

        Thank you (I’m starting the game right now armed with your advice). It seems I found a way to exploit the mechanics in such a way that I never really needed the defense (until the final stages, where I died every time), and so managed to ruin the game for myself. Well well, I’m serial cheeser, what can I say? I’ll stick to the narrow path from here on.

        I love the sound design of this game. I don’t remember what they are called, but you know, the horrible bastards that give off some sort of squeaky balloon sound? Genius.