I am a C++ dev. I am now able to follow up symbols or files using LSP,/projectile/ivy/transient aso… but inside one file, I have difficulties going quickly up function by function, or by if/for statement. Do you know a convenient way to do this ? I am interested in any navigation tips as well ! Thanks for your help !

  • bananalimecherry@alien.topB
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    1 year ago

    You can go to the next/previous function with C-M-a and C-M-e. With evil mode it’s ] m and [ m. You can use imenu. You can make keybindings to scroll forwards/backwards several lines at a time.

    • _Gink0_@alien.topOPB
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      1 year ago

      That one is great !!! What if I want to navigate through statements of the same type ? Like if instructions?

      • 7890yuiop@alien.topB
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        1 year ago

        I’m not sure what that means, but forward-sexp, backward-sexp, and backward-up-list are good for navigating across and within balanced expressions.

        • uita23@alien.topB
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          1 year ago

          Feels like this would be something cool to add to a treesitter mode.

          Meanwhile I just C-s if

        • 00-11@alien.topB
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          1 year ago

          See my reply above. You can use either thing-cmd.el or find-where.el for that. You just need to define “statements of a given type” as a THING or define a predicate that is true for them. Or if their text has some property (even just face from font-locking) then isearch-prop.el will help.

  • Wumpitz@alien.topB
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    1 year ago

    consult-line

    And I’m using outline-minor-mode

    (setq-local outline-regexp " *//\\(-+\\)")

    (outline-minor-mode 1)

    Now every comment starting with // followed by one or more - like

    //- Function this

    //-- Function that

    //--- Some important code

    is treated like a heading by outline. So, you can use all the outline functions for navigating and folding.

    Also you can use consult-outline (if installed) to jump quickly to a heading.

    To make it even more convenient I recommend the packages bicycle and logos.

  • 00-11@alien.topB
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    1 year ago

    Here are some ways to move around. The first two are in vanilla Emacs. (There are previous functions corresponding to the next functions mentioned.)

    • C-M-e and C-M-a: Move to next “defun” (function definition).

    • Imenu, if you know the name of the thing (e.g. a definition) you`re looking for. (Various libraries let you complete/filter and cycle among candidates.)

    • next-visible-thing. Moves to end of next THING. First nonconsecutive use prompts for THING type. Or use next-visible-thing to define such a command for a specific kind of THING (so no prompt needed for the kind).

      Requires library thing-cmds.el, which requires hide-comnt.el.

      Predefined THINGS (library thingatpt+.el needed for some):

      sexp, button, char, char-same-line, color, comment, decimal-number, defun, email, filename, hex-number, line, list, list-contents, non-nil-symbol-name, number, overlay, page, paragraph, region-or-word, sentence, string, string-contents, symbol, symbol-name, unquoted-list, url, whitespace, whitespace-&-newlines, word

      “Visible” means invisible text is skipped. Option ignore-comments-flag controls whether to also ignore text in comments.

    • Command fw-to-next-thing. Moves to the start of the next THING (unlike next-visible-thing, which moves to its end).

      Requires libraries find-where.el and thingatpt+.el needed for some).

      Library find-where.el lets you get something at a position where an arbitrary predicate is true (not just a position at the start of a text THING), or move to such a position.

      E.g., function fw-next-thing returns the next THING and its position, and command fw-to-next-thing goes there.

      E.g., this defines a command to move to the beginning of the next sexp:

        (defun to-next-sexp (n)
          "Go to next start of a sexp."
          (interactive "p")
          (fw-to-next-thing 'sexp nil n))
      

      Likewise, for fw-next-where and fw-to-next-where, which look for the next place and some data where some predicate is satisfied.

      See the Commentary in find-where.el.

    • Commands in library isearch-prop.el to search within the text of certain things.

      E.g., isearchp-imenu-non-interactive-function searches only within (or only outside of) definitions of functions that are not commands. isearch-property-forward searches only within text that has (or doesn’t have) a given text or overlay property. isearchp-zones-forward searches only within (or only outside) the text of a given set of zones (i.e., within a noncontiguous region).

    • The old library hideif.el lets you hide text that’s within ifdefs.

    https://www.emacswiki.org/emacs/download/thing-cmds.el

    https://www.emacswiki.org/emacs/download/hide-comnt.el

    https://www.emacswiki.org/emacs/download/find-where.el

    https://www.emacswiki.org/emacs/download/thingatpt%2B.el

    https://www.emacswiki.org/emacs/download/isearch-prop.el

    • _Gink0_@alien.topOPB
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      1 year ago

      Awesome compilation!! I already start using C-M e/a already mentioned in this post. It’s simple and effective. I need to finish reading everything to get a way to move inside one function.

  • KonpakuYoumu@alien.topB
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    1 year ago

    For functions, use M-x imenu or consult-imenu for flattened results. For if/for statements, just isearch. If you’re an evil user, mark the point (mx means the point is stored in x ) then jump back ('x).

    • _Gink0_@alien.topOPB
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      1 year ago

      I use it a lot yes. But some times you just want to look up or down along functions or statements. Scrolling is painful…

      • CookiShoos@alien.topB
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        1 year ago

        Ah yes. Do you use C-M-a and C-M-e?

        They jump to the beginning or end of a function and can make scrolling much less painful. I know Evil mode has something similar.

        I usually do screenwriting, and fountain-mode uses M-n and M-p to jump between dialogue. I love that and feel like C-M-a and C-M-e are really the closest comparisons to that I know of for code.

  • arthurno1@alien.topB
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    1 year ago

    inside one file, I have difficulties going quickly up function by function

    helm-occur

    Just start typing and it will show you occurrences in a file; you can use C-n/C-p (or whatever you bind it to), and it will move the point in the buffer and show you the occurrence so you can see the surrounding text. If you C-g the point is left where you were, and if you just press enter your point will be placed at the occurence.

  • magthe0@alien.topB
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    1 year ago

    avy is good for quickly jumping between what’s visible. Occur is brilliant, it might also be worth mentioning consult and embark.

  • arthurno1@alien.topB
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    1 year ago

    inside one file, I have difficulties going quickly up function by function

    helm-occur

    Just start typing and it will show you occurrences in a file; you can use C-n/C-p (or whatever you bind it to), and it will move the point in the buffer and show you the occurrence so you can see the surrounding text. If you C-g the point is left where you were, and if you just press enter your point will be placed at the occurence.

  • pathemata@alien.topB
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    1 year ago

    I think the “hide-show” package is invaluable in navigating large files. You can see all functions collapsed in a file. Or, within a function, you can see all blocks of code {} collapsed.

  • Wumpitz@alien.topB
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    1 year ago

    consult-line

    And I’m using outline-minor-mode

    (setq-local outline-regexp " *//\\(-+\\)")

    (outline-minor-mode 1)

    Now every comment starting with // followed by one or more - like

    //- Function this

    //-- Function that

    //--- Some important code

    is treated like a heading by outline. So, you can use all the outline functions for navigating and folding.

    Also you can use consult-outline (if installed) to jump quickly to a heading.

    To make it even more convenient I recommend the packages bicycle and logos.

  • Schievel1@alien.topB
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    1 year ago

    Using treesitter you can have text objects that are if statements or functions or whatever. From there it is just a key binding away

  • Schievel1@alien.topB
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    1 year ago

    Using treesitter you can have text objects that are if statements or functions or whatever. From there it is just a key binding away