https://www.youtube.com/watch?v=yl0z5Z8bvro
In this video Seth talks about quantum orges, or what I call Schrodinger plot point. He had a mostly positive view. So do I, in fact I wa blinded sided that some people see this thing in a bad way.
What is everyone’s view on this?
If you’re doing good prep, you don’t need quantum enemies. You can whip up an ogre encounter on the fly instead of forcing one at a particular point.
But what really the difference. If the group needs a fight in next room and i use a preplanned one or one inade up ob the spot?
Quantum ogre is more about the intent and removing actual choice from players. Good prep does away with making player choice irrelevant.
I’m assuming in your question, the first situation would have the “preplanned” fight be wherever the players decide to go since we’re discussing the QO. The difference between your two methods is in the latter, you’re making up the creature or combat on the spot by reacting to what the players have done. In the first, it didn’t matter what the players did. You were going to do it anyway, so why even give them a choice?