I am going through the Godot tutorial and am in the 3D part. I clicked the perspective button and changed to top view. I now have no idea how to return the editor camera to where it was before and the tutorial seems to expect you to be in this default view. I tried searching, but I don’t think I am using the correct words to describe what I want.
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You can use middle-mouse-button to rotate the camera again, or click the center of the sphere view thing in the top-right corner
Middle mouse button was what I needed. Thanks.
Do the tuts, but I also strongly recommend simply opening the editor settings and reading through the keyboard shortcuts. You’ll probably find one or two that stand out as really useful to you.