Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers.
A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine.
According to the FAQ, the Unity runtime fee will be charged to the entity that distributes
I wonder how they’d enforce that exactly since none of those companies are likely to have a contract with Unity that says they’d pay anything like that. Their distribution contracts are with the studios… and the studios, if they keep their subscriptions would be the ones contracted with Unity. Good luck telling MS or Sony that your little indie company bound them into a contract with your engine vendor.
I wonder how they’d enforce that exactly since none of those companies are likely to have a contract with Unity that says they’d pay anything like that. Their distribution contracts are with the studios… and the studios, if they keep their subscriptions would be the ones contracted with Unity. Good luck telling MS or Sony that your little indie company bound them into a contract with your engine vendor.