nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoInnersloth (Among Us devs) post statement about new unity changestwitter.comexternal-linkmessage-square18fedilinkarrow-up155arrow-down13
arrow-up152arrow-down1external-linkInnersloth (Among Us devs) post statement about new unity changestwitter.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square18fedilink
minus-squareFlumPHP@programming.devlinkfedilinkEnglisharrow-up4·1 year agoAnd? It would take a trivial amount of effort to spin up VMs and install the game on each. If I immediately tear the VM down after, I’m sure my cost would be covered by free AWS credits.
minus-squareWhirlybirdlinkfedilinkEnglisharrow-up1arrow-down4·1 year agoWhy would anyone do this? Most games also don’t give you an unlimited amount of installs.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down1·edit-21 year agoTrolls. Competitors. Vigilantes. This is the Internet.
minus-squareFlumPHP@programming.devlinkfedilinkEnglisharrow-up2·1 year agoWhat? I’ve never played a game that limited the number of times I could install it.
minus-squareWhirlybirdlinkfedilinkEnglisharrow-up1·1 year agoOn the number of machines you can install it on. Windows store games do this.
And? It would take a trivial amount of effort to spin up VMs and install the game on each. If I immediately tear the VM down after, I’m sure my cost would be covered by free AWS credits.
Why would anyone do this? Most games also don’t give you an unlimited amount of installs.
Trolls. Competitors. Vigilantes. This is the Internet.
What? I’ve never played a game that limited the number of times I could install it.
On the number of machines you can install it on. Windows store games do this.