This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
Rust was made about a decade ago, Source 2 wasn’t a thing yet and there weren’t many other engine options.
I see. Makes sense.
Yeah, rust released end of 2013 and valve launched source 2 for dota 2015.
Source?
Do you really need him to cite sources on easily verifiable info? Just look it up and move on if you really need to check. Rust being made before source 2 released isn’t exactly some crazy idea
No, I meant, maybe they could have used the Source 1 engine?
Oh, gotcha. So in the case of source 1, I don’t think it would handle the seamless open world very well, or any of the building mechanics. Given that he’s also the creator of Gary’s mod, I’m sure he considered source 1 and rejected it due to its limitations. Even 10 years ago source was pretty out dated. It’s kind of shocking what Titanfall was able to achieve with it, but they modified it pretty extensively.