• Freeman@lemmy.pub
    link
    fedilink
    English
    arrow-up
    19
    ·
    1 year ago

    I bought it for a short time. They have a 30 day policy.

    I returned it within the week. Its just way too buggy. I dont even care about the pay to play ships, whatever.

    But the bugs with missions was awful. The NPC/AI fighting is nonexistant. The flight characteristics were better with n64’s star fox 64. Its just not even close to being there.

    Im a sucker for space games. If i want a flight sim ill play elite. If i want a space legs discovery game, ill play starfield. If i want to get stoned and look at weird animals with small heads and cool colors, ill fire up no mans sky.

    • n3m37h@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      If you want to have fun blasting ships in space try Everspace 2 (very close gameplay to freelancer)

      • Freeman@lemmy.pub
        link
        fedilink
        English
        arrow-up
        12
        ·
        1 year ago

        No I purchased a game has releases going back to 2018 in 2023 and has raised over 600 million in capital.

        Then returned it when basic functionality was broken.

      • SendMePhotos@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        The game has been ongoing since at least 2011 because that’s when I first heard about it and the Kickstarter was going.

        • ryannathans@lemmy.fmhy.net
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          6
          ·
          1 year ago

          Squadron 42 has been the primary development focus, star citizen is just the playground made by a few devs with left over sq42 modules - until sq42 launches then star citizen will be the main development focus. Until then, star citizen is just a fundraising platform, I thought this was obvious