I tried this last year. VR support, even using Valve hardware with Valve’s official VR support for Linux, was not there. In SteamVR menus it was stuttering and mispredicting (everything looks shaky), and in the actual applications it was unstable. It seems like the VR devices work perfectly, but the software for rendering and presenting frames is proof of concept quality. That’s basically the primary purpose of this last Windows machine so I’m kind of stuck.
There’s an open source OpenXR implementation, but I heard it doesn’t support hotplugging, as in if any of your devices disconnect for any reason you need to restart everything.
I tried this last year. VR support, even using Valve hardware with Valve’s official VR support for Linux, was not there. In SteamVR menus it was stuttering and mispredicting (everything looks shaky), and in the actual applications it was unstable. It seems like the VR devices work perfectly, but the software for rendering and presenting frames is proof of concept quality. That’s basically the primary purpose of this last Windows machine so I’m kind of stuck.
There’s an open source OpenXR implementation, but I heard it doesn’t support hotplugging, as in if any of your devices disconnect for any reason you need to restart everything.