A roguelike with rhythm-based combat. Learn a new mechanic after every boss and become skilled enough to challenge God Himself!
A roguelike with rhythm-based combat. Learn a new mechanic after every boss and become skilled enough to challenge God Himself!
No reviews for this yet, so caution is warranted. However, I really like rogue-like RPGs, and one with rhythm mechanics is highly attractive to me. I also love the pixel art style, though this is clearly not “true” to the 8-bit era (that is fine).