The tactical shooter aspects of Rainbow Six all but died after Ubisoft bought Red Storm Entertainment. After R6 Rogue Spear, the series started morphing into a bog standard run and gun shooter.
My friends and I played R6 a lot until early 2020. It was a lot of fun back then. I preferred it over CSGO because it had more strategic depth and it didn’t rely too much on aim. It was all about information gathering and learning different setups and countering the common ones.
Trying the game again last year and it was a mess. So many new operators to grind out for and a lot of them were really weird. We thought Oryx was weird already and now I come back and you can play as two robots as a single operator :/
I bought this game at launch hoping i would get a more tactical SWAT style version of Counter Strike with destructive terrain.
What I got was a dog shit hero shooter with anime skins. So I stopped playing on day two.
The tactical shooter aspects of Rainbow Six all but died after Ubisoft bought Red Storm Entertainment. After R6 Rogue Spear, the series started morphing into a bog standard run and gun shooter.
Rainbow Six 3 was still fantastic.
My friends and I played R6 a lot until early 2020. It was a lot of fun back then. I preferred it over CSGO because it had more strategic depth and it didn’t rely too much on aim. It was all about information gathering and learning different setups and countering the common ones.
Trying the game again last year and it was a mess. So many new operators to grind out for and a lot of them were really weird. We thought Oryx was weird already and now I come back and you can play as two robots as a single operator :/
The first couple years were actually excellent but like you say it just turned in to a big mess with a miserable decline in every way.
Ubisoft cannot be forgiven on how much time they wasted remastering all the original maps. That’s when I called it quits.