Dark patterns in gaming are the absolute worst and although I understand that they’re structured to cater to the worst impulses in human thought patterns, I still don’t understand why people can’t quit.
When already planning to quit again after a gacha relapse a few years back, I remember thinking “I’ll wait till this event is done”, but then the next event starts, then the next, then the next and they all overlap at least a little and I didn’t want to miss out.
These games made me feel like it was important " work", that I was building up to something and that mastery and improvement was as easy as showing up and doing dailies.
Dark patterns in gaming are the absolute worst and although I understand that they’re structured to cater to the worst impulses in human thought patterns, I still don’t understand why people can’t quit.
Then again, folks don’t quit drugs easy either.
When already planning to quit again after a gacha relapse a few years back, I remember thinking “I’ll wait till this event is done”, but then the next event starts, then the next, then the next and they all overlap at least a little and I didn’t want to miss out.
These games made me feel like it was important " work", that I was building up to something and that mastery and improvement was as easy as showing up and doing dailies.
Yeah, dark patterns in gaming absolutely suck
Like the other guy said, its mostly just fear of missing out. You would quit, but what if you miss the DOPAMINE.